Zombies: Battle for NeighborvilleĬhomper is based on the Venus flytrap ( Dionaea muscipula), a carnivorous plant native to subtropical wetlands on the East Coast of the United States.Ĭhomper also has a design similar to Audrey II's from the film Little Shop of Horrors. The Spiky Spikeweed damages zombies more than the regular Spikeweed, but less are available in the inventory. This ability requires a 60 second recharge period before another Spikeweed will be available. Two will be available at the start, and a max of four can be set on a map at one time. The spikeweed will also instantly destroy any spawnable zombie defenses, such as the outhouse and coffin, and leave the zombie vulnerable. This will damage them while they are hanging upside down, and allow the Chomper to instantly swallow them whole when using his chomp attack. This ability drops a trap on the ground that will ensnare any enemy that steps on it. The Spikeweed will damage zombies less than the Spiky Spikeweed, but more are available in the inventory. Three will be available at the start, and a max of four can be set on a map at one time. Burrow requires a 15 second recharge period before it can be used again. Sprint Burrow moves faster than the regular Burrow ability, but it has a shorter range. This can only be used for a short distance.
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This ability allows Chomper to tunnel underground and ambush enemies by swallowing them whole. Burrow moves slower than Sprint Burrow, but it has a longer range. Chomp Cannon requires a 15 second recharge period before it can be used again. It has a much further range compared to the other two Goop abilities. This ability is a ranged Goop bomb that will slow down enemies and prevent them from using their abilities for a short time.
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Super Sticky Goop requires a 10 second recharge period before it can be used again. This ability is a ranged Goop attack that will completely stop enemies and prevent them from using their abilities for a short time. Goop requires a 5 second recharge period before it can be used again.
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This ability is a ranged Goop attack that will slow down enemies and prevent them from using their abilities for a short time. It's a spray attack that will deal toxic damage to enemies over time.Ĭhomper has multiple ability options, but only one ability can be chosen for each of the three slots. The primary weapon of Toxic Chomper is his Toxic Spray. Due to this, the best Chompers are sometimes those that can employ stealth tactics and can get away from the action during their digestion and recharge periods. They are capable of killing any player-controlled zombie in one attack, but must be willing to throw themselves into harm's way to do so. Their bite is their only weapon, but it's a very powerful weapon at that.īecause of these characteristics, Chomper is a high-risk, high-reward class. Use their abilities to disable enemies and get in close to deal massive damage. Toxic Chomper is the close range, melee character of Team Plants.